Posts tagged as blender

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    Recently I’ve been thinking about how much easier it is to achieve quite complex things these days compared to back in The Olden Days. In fact, it almost feels like we suffer from a surfeit of mature, high quality pieces that we can use to build almost anything.1 There’s one project I worked on in the past — many years ago now — that I still think about from time to time; how would I accomplish those same tasks now, with everything that’s easily available to a professional today? … (read more)